=============================================================
30/10/2007
=============================================================
Title		 : Bane II - Cult of the Damned
Filename	 : cult_of_the_damned_v1.5.zip
Author		 : theImmortalThief
Contact info	 : theimmortalthief@yahoo.com
Homepage	 : http://theimmortalthief.blogspot.com
Date of release	 : October 30, 2007
Version	 : 1.5

=============================================================
Description	 : (This mission is the sequel to "Bane I - Keep of Deceit". I strongly recommended that you play that mission before starting Bane II - Cult of the Damned.)

It's been 6 days since the night you escaped the Keeper Compound of the nearby city of Daleville, with the Sea Bane. Your search for a way to destroy the Sea Bane for good has lead you to a certain Lord Hasaan, a wealthy historian with a passion for the Damnation Era, the era of the Necromancer King's tyranny. His estate is located outside the city in a historic region near ancient ruins. Lord Hasaan has recently finished writing a paper regarding the Damnation Era and the Sea bane. The paper is unpublished, so he has the only copy. Acquiring it may be very useful in ending this madness.
Four nights ago, Salfatora, the antique dealer who sold First Keeper Bouran the ancient scroll regarding the Sea Bane, showed up at the estate and remains there. Last night the gates to the estate were suddenly closed and the whole estate was put under security lock down. Strange things are afoot in Lord Hasaan's estate. Tonight you shall enter and investigate the situation. It seems that food is the only thing allowed through the gates, so you shall hide in a crate and enter with tonight's delivery of goods.
-------------------------------------------------------------
Anmerkung:
Diese FM ist die Fortsetzung von "Bane I - Keep of Deceit", daher empfehle ich dringend, jene Mission vor "Cult of the Damned / Kult der Verdammnis" zu spielen.

Handlung:
Sechs Tage sind seit der Nacht vergangen, in der Du der Hteranlage der nahegelegenen Stadt Daleville mit dem Meeresfluch in Hnden entkamst. Deine Suche nach einer Mglichkeit, den Meeresfluch unschdlich zu machen, fhrte Dich zu einem gewissen Lord Hasaan, seines Zeichens wohlhabender Geschichtsgelehrter mit Schwerpunkt Epoche der Verdammnis, der tyrannischen ra des Knigs der Totenbeschwrer. Sein Anwesen befindet sich auerhalb der Stadt in einer geschichtstrchtigen Gegend unweit antiker Ruinen. Lord Hasaan hat krzlich das Verfassen einer Abhandlung ber die Epoche der Verdammnis und den Meeresfluch abgeschlossen. Sie wurde noch nicht verffentlicht, daher hat er das einzige Exemplar. Es knnte sinnvoll sein, dieses abzugreifen, um dem Wahn ein Ende zu setzen.
Vier Abende vorher erschien Salfatora, der Antiquittenhndler, welcher dem obersten Hter Bouran die alte Schriftrolle ber den Meeresfluch gab, im Anwesen und weilt seither als Gast im Haus. Gestern Abend wurden die Tore zum Anwesen urpltzlich geschlossen und der gesamte Bereich abgeriegelt, denn es ereigneten sich seltsame Dinge in Lord Hasaans Haus. Heute Abend gehst Du hinein und peilst die Lage. Offenbar lt man zur Zeit allenfalls Verpflegung hinein, daher versteckst Du Dich in einer Kiste, in der die Lebensmittel angeliefert werden ...
=============================================================
* Play Information *

Game			 : Thief II: The metal age
Level Names		 : Bane II - Cult of the Damned
File names		 : miss20.mis
Difficulty Settings	 : Yes
Equipment store	         : No
Map/Automap		 : Yes
New graphics		 : Yes
New sounds		 : No
New conversations	 : No
New models		 : No
EAX Support		 : Yes
Multi language support   : No
Briefing		 : No

=============================================================
* Construction *

Base		: None.
Map Size	: Large
Build Time	: 3 Year (on and off)
		
=============================================================
* Loading Information *

Runs from Dark Loader.  Leave the file ZIPPED - DO NOT UNZIP this file, but put the whole 
zip file into whatever folder/directory you want to on your hard drive, then in 
Darkloader setup, point to this folder/directory, and the mission should show up in the 
Darkloader main screen.
If the mission is too bright, please lower the Gamma setting for best effect.

=============================================================
*Very special thanks to: (in no special order)
Phil Dispenza
bikerdude
Dafydd
Silent_Warrior
The Phantom
Yandros
Tiper (my Brother!)
For patiently testing this mission many times and who without their help this mission would contain many bugs and problems. And thanks to my mom, an editor, for proof reading the texts in the mission.

Also special thanks goes to Dafydd for his efforts and ideas for making this mission ghostable.

I also thank everybody at the TTLG Editor's guild who helped me by answering my questions.
And also I need to thank SlipTip, for allowing me to use some of his beautiful textures.
=============================================================
* Copyright Information *

This level is  by theImmortalThief and Immortal Arts Productions

Distribution of this level is allowed in any way, shape, or manner you wish.  However, you must 
leave the mission intact and give me credit for it.

This level was not made and is not supported by Looking Glass Studios or Eidos 
Interactive.

=============================================================
